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Post by Amaweks on Nov 15, 2021 21:01:11 GMT
Great Post Mortem and great read. Os meus parabéns, de outro developer Português e que também aprecia bastante todo o esforço que o game design implica, assim como todas as decisões que é preciso tomar, para enquadrar o que se pretende fazer, dentro das limitações da máquina. Excelente trabalho. Obrigado, a questão da limitação é aquela mistura de prazer e dor: ao mesmo tempo que é um sacrifício e um trabalho tremendo (teve vezes que a cada dia adiocionando conteúdo eu passava outros 2 refazendo, otimizando, e diminuindo aquele conteúdo), é também parte da diversão e do desafio, asism como a pixel arte, de tentar encaixar a ideia da cabeça naquele formato. É a mesma satisfação de quando resolvemos um quebra cabeças, um puzzle, e quanto mais lento e demora mais difícil, sofrido, mas maior a satisfação ao final. Thanks, solve limitations on game dev is a mix of pain and plasure. Sacrifice content causes a lot of pain, but the satisfaction of "solving the puzzle" is always a pleasure.
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Post by Amaweks on Dec 13, 2021 12:08:52 GMT
This must be my final post here. I've just sent the game link on private message to Admin so he/she can send it to the jury people. I hope everyone at least enjoy the experience. On other news, Filipe Veiga from Planeta Sinclair did an awesome review of Virgil's Purgatory: planetasinclair.blogspot.com/2021/12/o-purgatorio-de-virgilio.htmlOn the Botton there are some images from an recent experience I did using some old hand printing techniques. Since the game takes inspiration on hand cut prints I tried to do some game themed images using such way, just adapting to use commom days matterials. Good luck to all my fellows on the competition, have loved to keep tracking on your projects development trough the forum. Have a greate new year everyone, and feel free to contact me anytime.  making some "wood cut" matrix, without wood we can use polystyrene  Why do not try some stencil technique too?  Here the best print results with some corrections (mirrored and with proper latin translation of the name Virgil's Purgatory) Amaweks
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Post by Amaweks on Dec 27, 2021 19:54:17 GMT
Well, just when I though the previous post was my laston my game topic... In 2022 Virgil's Purgatory will have a phisic edition Cassette, by Phoenix Ware:

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Post by peterpotamux on Jan 29, 2022 14:21:04 GMT
Great game ! It worths its price. Thanks
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Post by Amaweks on Feb 2, 2022 16:52:27 GMT
Great game ! It worths its price. Thanks Thanks budy. I know not everyone is used to pay for new ZX games, but I need to charge people because I make a living from my games and pixel art job, It's a matther of needing too. People who can not aford it can allways talk to me asking the game or pirate it, I can't avoid it, but the ones who can buy will help me a lot. On another matther for Virgil's Purgatory, the game was prized as "Best Portuguese-Brazilian ZX Spectrum game for 2021" on Planeta Sinclair GOTY.  Video form the live event: www.youtube.com/watch?v=KeheX6EthO0&t=5886sPlaneta Sinclair news: planetasinclair.blogspot.com/2022/01/vencedores-goty-2021.html
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