bitmf
New Member
Posts: 2
|
Post by bitmf on Aug 20, 2021 8:21:38 GMT
Hi all !!I am planning to make a demake of the game " Fiery catacombs". Here is the original
To create a game I use: typing - Visual Studio Code assembler - sjasm emulator - UnrealSpeccy and others converting pictures for insertion into assembler text - ZXPaintbrush I plan to use for music - Beepola I would like to fit everything into the ZX Spectrum 48K format, but if it does not work out then I will do it under 128K. "Fiery Catacoms" is a puzzle platformer. To stay alive, you need to avoid numerous traps and solve difficult puzzles in the ancient catacombs. There are blocks in the catacombs, if you step on them, a cache will open or a trap will work. You don't know what the next step will bring you, each next step may come as a surprise.
|
|
|
Post by Admin on Aug 20, 2021 8:57:31 GMT
Welcome to the ZX Dev, bitmf!! Hmm, I had a look at the gameplay of the game, as I did not know it, and looks like an addictive mix of King´s Valley, Fred and even Old Tower Keep it up, looks like its going to be a time-sucking game!
|
|
|
Post by Admin on Sept 22, 2021 8:53:28 GMT
A lot of silence in the thread! Maybe many things going on behind the curtains?
|
|
bitmf
New Member
Posts: 2
|
Post by bitmf on Sept 27, 2021 9:31:17 GMT
Yes, little by little development is underway, but now there is not much to show.
|
|