Post by noentiendo on Oct 15, 2021 23:04:39 GMT
Greetings, Citizens of the ZX World!
We're proud to be part of this wonderful competition, for the third time. With a brand new ZX Spectrum game called "Get out of Mars".
The History
In the near future, SpaceX will try to settle the first mars base, but when they started digging underground for finding sources of water. Hordes of Martian inhabitants were unleashed and attacked the settlement, and the only way to return home, SpaceShip.
You must help the last 100 humans on mars to recover eight missing parts of the vessel and get out of mars!





Technical
- Demake of the pico8 game "Get out of this dungeon"
- 48/128Kb Compatible
- Nirvana Plus Multicolor (16 rows)
- Beeper Audio using Steve Turner Libs
- PT3 AY Music
- Coded on C z88dk using Prisma Engine - The only multicolor game maker!
Noentiendo 2021 - Sir Clive lives forever!
Edit 12/21/21
STORY
Edit 12/21/21
STORY
2029 the first colonists arrive on Mars, a few months have passed since this epic moment. All busy creating the first human base on Mars.
While digging for water sources and radiation shelters, the colonists encounter aggressive life forms that destroy the settlements and damage "SpaceShip".
Help the 30 colonists recover the 8 missing parts of the ship in order to return home.
THE GAME
Control the colonists as they search for the SpaceShip parts.
The colonists can gain abilities by picking up one of the 3 items to power up their spacesuit.
Jetpac will make it easier for us to shoot down enemies and we can reach further horizontally when jumping.
Boots will allow us to double jump which will allow us to reach platforms that a normal jump would not be possible.
SlimeSuit will allow us to walk on toxic perchlorate spills.
We can pick up keys to open doors, which will give us access to restricted areas.
DogeCoins will increase our wealth when we return home.
Xenoplasm samples will be useful to our scientists in order to understand the alien entities.
HUD
There are different elements to consider in the Hud bar:
The powerful Sinclair PDA2K will help us in our mission, giving us valuable information, as well as showing us the missing pieces, the power ups of our suit and the remaining keys, dodgecoins and colonists.
CONTROLS
Q Jump/Up Ladder
A Down
O Left
P Right
SPACE Dash
CREDITS
Code, graphics and original idea: Cristian Gonzalez (Noentiendo)
Loading screen: Igor Errazking / HUD-Misc Gfxs
Code support and testing: Noentiendo Members
Music: MAD DEL - Weekend (2016) (Wct Pie 2016, 3) MmcM - dh16inv (2016) (Multimatograf 2016) MmcM - Fragment dh-2018 (2018) (DiHalt 2018, 1)
While digging for water sources and radiation shelters, the colonists encounter aggressive life forms that destroy the settlements and damage "SpaceShip".
Help the 30 colonists recover the 8 missing parts of the ship in order to return home.
THE GAME
Control the colonists as they search for the SpaceShip parts.
The colonists can gain abilities by picking up one of the 3 items to power up their spacesuit.
Jetpac will make it easier for us to shoot down enemies and we can reach further horizontally when jumping.
Boots will allow us to double jump which will allow us to reach platforms that a normal jump would not be possible.
SlimeSuit will allow us to walk on toxic perchlorate spills.
We can pick up keys to open doors, which will give us access to restricted areas.
DogeCoins will increase our wealth when we return home.
Xenoplasm samples will be useful to our scientists in order to understand the alien entities.
HUD
There are different elements to consider in the Hud bar:
The powerful Sinclair PDA2K will help us in our mission, giving us valuable information, as well as showing us the missing pieces, the power ups of our suit and the remaining keys, dodgecoins and colonists.
CONTROLS
Q Jump/Up Ladder
A Down
O Left
P Right
SPACE Dash
CREDITS
Code, graphics and original idea: Cristian Gonzalez (Noentiendo)
Loading screen: Igor Errazking / HUD-Misc Gfxs
Code support and testing: Noentiendo Members
Music: MAD DEL - Weekend (2016) (Wct Pie 2016, 3) MmcM - dh16inv (2016) (Multimatograf 2016) MmcM - Fragment dh-2018 (2018) (DiHalt 2018, 1)