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Post by loopaseen on Dec 11, 2021 20:33:21 GMT
Well, as my Sherlock is under construction, I've decided to make a hyper-mega-trash demake of 2020 AAA title. Your character can explore a procedural generated city and... hmmm... and explore, and explore, and explore. Q/A/O/P w/o Space, 48K required (programmed on Unreal emulated 128, but, I hope, it will work), no loading screen, pure uncompiled BASIC.
Of course, I expect Sherlock will be completed in time as well  Attachments:cyberdoublepunk.sna (48.02 KB)
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Post by Admin on Dec 12, 2021 9:50:27 GMT
Haha, in the best tradition of the Sinclair Crap Games competition  What is the goal of the game? Is there any exit in the maze?
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Post by loopaseen on Dec 12, 2021 12:50:49 GMT
The only goal is to explore game world  But... why not to make extended version?
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Post by supamax on Dec 13, 2021 3:39:02 GMT
Hi  , I see there are invisible "walls". Is it normal/wanted?
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Post by loopaseen on Dec 13, 2021 12:39:58 GMT
We're working on it, our 793.6 Mb patch will be available in early 2023 for £12.99 (no).
I prefer to call it "secret walls" 
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